Trading
Hello Traders, and everyone else interested in trading.
The new trade system:
- You need to be registered in an area where you want to trade.
- You need to have a separate account in every harbour you want to
trade in. Money no longer travels at the speed of light.
- You need to identify yourself with identify me as <name>, where
name is your registration name in that area, before you trade. The npc
who takes care of trading will remember you for a while, but when you
are away for a while he will forget you.
- All loading/unloading needs to be done explicitly.
- All weights used are from the new Xyllomer weight system. Type
to get info about the weights. The trading functions
will usually diplay weights in 'b s p', barrel stone pound. The
internal weights of the goods have remained the same, however.
- There no longer exists private storage. However, up to a certain
quota, you wil not be charged for using the guild storage (formerly
'general storage').
- Some goods can no longer be loaded on ships. There are other ways
to get them to a remote location. Look around in the tradeposts to
find them.
- Mammoths are available for rent at the very gererous terms of
100 cc.
- Bank taxes are lower for trade guild members than it says on the
sign. The sign lists taxes for members and non-members.
- You may have noticed the message that the local distributors cannot
afford a certain good. This is not a bug. Even though the local
economy would like to have the good (hence the demand), they simply
cannot afford to pay for it. This simulates that different parts of
Xyllomer have different economic power. When you have this problem,
eiter wait for a while, or do something so the local economy has more
money. With a bit of common sense, you can figure out what to do.
- In a similar way, tradeposts may also run out of cash. You can
then no longer buy there (local distributors want cash) or withdraw
money from there. This is just like a real bank that does not store
all it's money as it is afraid of thieves. There are ways to fix
this. Distributors not only expect cash when you buy something, they
also pay cash on certain occasions.
- Use 'storage' to check if your storage quota is exceeded. Buying
a good when the storage quota is exceeded results in a fee.
- Identify yourself with 'identify me', and your area registration is used
automatically
Content by Quichotte - updated by Nube 2007
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