Xyllomer Home
World Information
  Xyllomer You are here:  Home > World > Law > Regional > Constitution >
Gameplay Information
Help Pages
Players
System & Statistic
Dragon pic

The Constitution of the Xyllomer Courthouse System


  1. Justice will be available to all, whether or not they are a citizen of this world.
  2. There will be area representation for the justice regions of the world, defined by the wizards of the world. All area judges can be identified by their regal red robe (ermine trimmed) and a Judges Staff.
  3. There will be a Master Judge, in charge of justice in the world. Their official title will be 'The Master of the Rolls' and will be identified by a royal blue robe trimmed with ermine, and a golden staff.
  4. People will have the right to appeal to the Master judge if an area judge makes a decision they are not happy with. The wizards can decide if the parties have to pay, and the Masters' decision is final.
  5. The judges can be of any disposition, good or bad. However the wizards of the world prefer to see good and righteous judges, and may influence people and the installation of judges to this end.
  6. The citizens of the world have the right to vote for an area judge, only of the area they are registered in. Uncitizens have no right to vote, as well as non-citizens.
  7. Each Citizen of the world also has the right to vote for the Master Judge. Uncitizens have no right to vote, neither do non-citizens.
  8. All judge positions, including that of the Master has to be decided by at least 55%, or a minimum of 6 out of 8 voting parties. The judge position will get renewed automatically,(OOC once an RL week)
  9. The wizards of the world hold the right to alter and adapt the constitution of the world at any time they wish. They also have the right to add and remove any judges that they feel fit. They also hold the right to alter the laws of any area, including area law.
  10. Constitutional amendments can be made by a meeting of citizens and at least two wizards, at a date and a place arranged by the Master Judge. However the wizards can over-rule the decisions but obviously, if they do, it would seem stupid...
  World Information
  Domains
  Guilds
  Races
  Theology
  Law
  Maps

  Map
  Shiplines

  Law Archive
  Constitution

  Law Books
  Basic Law
  Primordia Law
  Atlantis Law
  Stonemountain Law
  Clouds Law
  Tortoise Law
  Southern Law

  Arim Laws
  Assassination
  Cityattacks
  Guildattacks
  Necromancy
  Outlawship
  Protection
  Religions
  Theft

  Historical books
  Laws
  Law Update
  Law Udate II
  Law Udate III
  Protection
  Fines
  Assistants

  Search: